Water Walk is a 4th level
spell in the
School of Water Magic.
| Water Walk
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| School:
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Water Magic
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| Level:
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4th
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| Cost:
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12/8
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| Duration:
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one day
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| Basic effect
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| The casting hero may follow a movement path across water, provided the end destination is an unoccupied location on land. Water movement may be up to 60% of the hero's normal movement.
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| Advanced effect
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| Same as basic effect, except that water movement may be up to 80% of the hero's normal movement.
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| Expert effect
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| Same as basic effect, except that water movement may be made at the hero's full, normal movement.
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| Probability of occurrence (%):
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It ables hero to move over water as if it were land, provided that he ends his turn on land.
Movement cost is increased when moving over water.
Related artifacts: