Fortress
From The Heroes of Might and Magic III wiki
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Towns |
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Fortress is a neutral alignment town with the beastmaster and witch hero classes. Fortresses are built at the edge of swamps. Their armies are primarily made up of deadly creatures – born of the swamps, and then subdued and trained for warfare. Fortress represents Tatalia.
Fortress' native terrain is swamp.
Fortress Creature Dwellings
Fortress Specific Buildings
- Blood Obelisk - (+2 Attack to heroes defending against a siege)
- Cage of Warlords - (+1 Defense to visiting hero)
- Captain's Quarters - (Gnoll horde building, +6/week)
- Glyphs of Fear - (+2 Defense to heroes defending against a siege)
- Shipyard - (like in Castle, Necropolis and Conflux towns)
- Carnivorous Plant - (Grail building, +10 Attack and Defense to heroes defending against a siege, as well as 5000 gold/day and +50% creature growth)
Halls | Fortifications | Tavern, Marketplace & Resource Silo | Mage Guilds | ||||||
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Village Hall | ![]() |
Fort | ![]() |
Tavern | ![]() |
Mage Guild level 1 | ||
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Town Hall | ![]() |
Citadel | ![]() |
Marketplace | ![]() |
Mage Guild level 2 | ||
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City Hall | ![]() |
Castle | ![]() |
Resource Silo Produces +1 ![]() ![]() |
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Mage Guild level 3 | ||
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Capitol | ![]() |
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Resource | Basic | Upgrades | All |
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28900 | 25500 | 91400 |
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70 | 50 | 175 |
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45 | 20 | 105 |
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0 | 0 | 10 |
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0 | 0 | 10 |
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7 | 12 | 29 |
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17 | 22 | 49 |
Troop cost/week: | 26660 ![]() ![]() |
Name | Town | Lvl | Att | Def | D- | D+ | HP | Spd | Grw | Val | Cost | Special | |
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1 | 3 | 5 | 2 | 3 | 6 | 4 | 12 | 56 | 50 ![]() |
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1+ | 4 | 6 | 2 | 3 | 6 | 5 | 12 | 90 | 70 ![]() |
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2 | 5 | 6 | 2 | 3 | 14 | 4 | 9 | 126 | 110 ![]() |
Ranged (12 shots) | |
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2+ | 6 | 8 | 2 | 5 | 15 | 5 | 9 | 156 | 140 ![]() |
Ranged (24 shots) | |
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3 | 7 | 9 | 2 | 5 | 20 | 9 | 8 | 268 | 220 ![]() |
Flying, Dispel | |
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3+ | 8 | 10 | 2 | 5 | 20 | 13 | 8 | 312 | 240 ![]() |
Flying, Dispel, Weakness | |
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4 | 11 | 11 | 6 | 10 | 35 | 5 | 4 | 552 | 325 ![]() |
Petrify | |
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4+ | 12 | 12 | 6 | 10 | 40 | 7 | 4 | 714 | 400 ![]() |
Petrify | |
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5 | 10 | 14 | 12 | 16 | 70 | 5 | 3 | 890 | 525 ![]() |
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5+ | 11 | 16 | 12 | 16 | 70 | 6 | 3 | 1028 | 600 ![]() |
Death stare 10% chance/unit | |
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6 | 14 | 14 | 14 | 18 | 70 | 7 | 2 | 1350 | 800 ![]() |
Flying | |
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6+ | 14 | 14 | 18 | 22 | 70 | 11 | 2 | 1518 | 1100 ![]() |
Flying, Poison | |
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7 | 16 | 18 | 25 | 45 | 175 | 5 | 1 | 4120 | 2200 ![]() |
No enemy retaliation, Attack all adjacent enemies | |
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7+ | 18 | 20 | 25 | 45 | 250 | 7 | 1 | 5931 | 3500 ![]() |
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No enemy retaliation, Attack all adjacent enemies |
See also[edit]