Conflux
From The Heroes of Might and Magic III wiki
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Towns |
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Conflux is a neutral alignment town with the planeswalker and elementalist hero classes. Conflux is focused around magic and magic-related units. Conflux represents the elemental planes.
Conflux's native terrain is grass. It is replaced with highlands in Horn of the Abyss.
Conflux Creature Dwellings:
Conflux Specific Buildings:
- Magic University - (unique Conflux building, learn any of the four magic secondary skills)
- Artifact Merchants - (like Dungeon or Tower, buy artifact)
- Garden of Life - (Pixie/Sprite horde building, +10/week)
- Shipyard - (enables town to build a boat, can only be built if town is adjacent to water)
- Aurora Borealis - (Grail building, all spells of the map available in Mage Guild, +5k gold, +50% creature growth)
Halls | Fortifications | Tavern, Marketplace & Resource Silo | Mage Guilds | ||||||
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Village Hall | ![]() |
Fort | ![]() |
Tavern | ![]() |
Mage Guild level 1 | ||
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Town Hall | ![]() |
Citadel | ![]() |
Marketplace | ![]() |
Mage Guild level 2 | ||
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City Hall | ![]() |
Castle | ![]() |
Resource Silo Produces +1 ![]() |
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Mage Guild level 3 | ||
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Capitol | ![]() |
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Mage Guild level 4 | ||||
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Mage Guild level 5 |
Resource | Basic | Upgrades | All |
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71300 | 25500 | 96800 |
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25 | 12 | 145 |
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45 | 20 | 140 |
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2 | 3 | 33 |
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2 | 5 | 35 |
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12 | 35 | 75 |
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2 | 8 | 38 |
Troop cost/week: | 28500 ![]() ![]() ![]() ![]() |
Name | Town | Lvl | Att | Def | D- | D+ | HP | Spd | Grw | Val | Cost | Special | |
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1 | 2 | 2 | 1 | 2 | 3 | 7 | 20 | 55 | 25 ![]() |
Flying | |
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1+ | 2 | 2 | 1 | 3 | 3 | 9 | 20 | 95 | 30 ![]() |
Flying, No enemy retaliation | |
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2 | 9 | 9 | 2 | 8 | 25 | 7 | 6 | 356 | 250 ![]() |
Elemental, Lightning vulnerability, Immune to Meteor Shower | |
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2+ | 9 | 9 | 2 | 8 | 25 | 8 | 6 | 486 | 275 ![]() |
Ranged (24 shots), Elemental, Lightning vulnerability, Immune to Meteor Shower, Casts Protection from Air | |
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3 | 8 | 10 | 3 | 7 | 30 | 5 | 6 | 315 | 300 ![]() |
Elemental, Vulnerable to Fireball, Inferno and Armageddon, Ice immunity | |
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3+* | 8 | 10 | 3 | 7 | 30 | 6 | 6 | 380 | 375 ![]() |
Ranged (24 shots), Elemental, Vulnerable to Fireball, Inferno and Armageddon, Ice immunity, Casts Protection from Water | |
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4 | 10 | 8 | 4 | 6 | 35 | 6 | 5 | 345 | 350 ![]() |
Elemental, Ice vulnerability, Fire immunity | |
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4+* | 12 | 8 | 4 | 6 | 35 | 8 | 5 | 470 | 400 ![]() |
Elemental, Flying, Ice vulnerability, Fire immunity, Casts Protection from Fire | |
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5 | 10 | 10 | 4 | 8 | 40 | 4 | 4 | 330 | 400 ![]() |
Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity | |
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5+* | 11 | 11 | 6 | 10 | 40 | 6 | 4 | 490 | 500 ![]() |
Elemental, Meteor Shower vulnerability, Lightning and Armageddon immunity, Casts Protection from Earth | |
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6 | 15 | 13 | 10 | 20 | 75 | 7 | 2 | 1669 | 750 ![]() |
Elemental, No enemy retaliation, Attacks adjacent hexes | |
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6+ | 15 | 13 | 15 | 25 | 80 | 9 | 2 | 2012 | 800 ![]() |
Elemental, No enemy retaliation, Attacks adjacent hexes, Spell immunity | |
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7 | 18 | 18 | 30 | 40 | 150 | 15 | 2 | 4547 | 1500 ![]() |
Flying, Breath attack, Fire immunity | |
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7+ | 21 | 18 | 30 | 40 | 200 | 21 | 2 | 6721 | 2000 ![]() |
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Flying, Breath attack, Fire immunity, Rebirth |
* Bug: the game considers Ice Elemental as level 4, Energy Elemental as level 5 and Magma elemental as level 3.
See also[edit]