Berserk
From The Heroes of Might and Magic III wiki
School of Fire Magic |
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Level 1 |
Bloodlust |
Curse |
Magic Arrow * |
Protection from Fire |
Level 2 |
Blind |
Fire Wall |
Visions * |
Level 3 |
Fireball |
Land Mine |
Misfortune |
Level 4 |
Armageddon |
Berserk |
Fire Shield |
Frenzy |
Inferno |
Slayer |
Level 5 |
Sacrifice |
Summon Fire Elemental |
School of Air Magic |
School of Earth Magic |
School of Water Magic |
Berserk | |||||||||||||||||||||||
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School: | fire magic | ||||||||||||||||||||||
Level: | 4 | ||||||||||||||||||||||
Cost: | 20/16 | ||||||||||||||||||||||
Duration: | 1 attack | ||||||||||||||||||||||
Basic effect | |||||||||||||||||||||||
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Advanced effect | |||||||||||||||||||||||
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Expert effect | |||||||||||||||||||||||
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Probability of occurrence (%): | |||||||||||||||||||||||
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AI cannot cast this spell.(Fixed in HotA).
Units immune to its effects:
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Efreet and Efreet Sultan
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Firebird *(not in Horn of the Abyss)
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Phoenix
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Giant and Titan
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Black Dragon
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Gold Dragon
- Undead
- Elementals
- Golems
Notable mentions:
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Orb of Vulnerability allows to bypass units natural immunity to Berserk effect
Artifacts rendering your units immune to berserk:
HD mod[edit]
Fixed creature bugs while under the "Berserk" spell.
- The shooting squad shoots at the closest hex of the closest squad possible (if there are several equidistant squads, one is chosen randomly).
- In melee combat, a squad always chooses the closest enemy and hex that is easiest to reach. If there are several equidistant squads, one is chosen randomly. The squad does not pass a turn if it is possible to reach the target.