Shipwreck
Shipwreck | ||||||||
Picture | ||||||||
![]() ![]() | ||||||||
% | Guards | Content | XP | |||||
30 % |
|
2000 ![]() |
![]() 180 | |||||
30 % |
|
3000 ![]() |
![]() 270 | |||||
30 % |
|
4000 ![]() Artifact (t) |
![]() 450 | |||||
10 % |
|
5000 ![]() Artifact (m) |
![]() 900 | |||||
Visiting scheme | ||||||||
![]() ![]() | ||||||||
Event text | ||||||||
The rotting hulk of a great pirate ship creaks eerily as it is pushed against the rocks. Do you wish to search the shipwreck? * * * Upon defeating the Harpies you spend several hours sifting through the debris and find nothing. Such a despicable act reduces your army's morale. |
The shipwreck is an adventure map location, and commonly known as one of the creature banks. It can only be found in water. Shipwreck is the only water object which can be visited without a boat if its visiting tile is placed next to the dry land. It is guarded by 10–50 wights. The more guards there are, the better the reward. The treasure contains and possibly one treasure or minor class artifact.
The hero's troops are located in blue hexes 1-7 (a tail hex for two-hexed creatures) accordingly to stack positioning in the army. But if the hero has less than 7 stacks, e.g. 3, they will be placed in hexes 1-3 no matter how they were placed in the army.
Though war machines are not available, the infinite shots effect of Ammo Cart is active.
Slain enemies do not respawn (should the hero retreat or be defeated).
Searching the shipwreck after the guards have been defeated decreases morale by 1. Visiting additional shipwrecks will not further decrease morale.
Guards preview[edit]
Guards | Stacks | Guards preview | Upg. stack |
---|---|---|---|
30 %: ![]() |
2 x5 | pack (10-19) of Wights | No |
30 %: ![]() |
3 x5 | ||
30 %: ![]() |
5 x5 | lots (20-49) of Wights | |
10 %: ![]() |
10 x5 | horde (50-99) of Wights |
Default settings for random map generator[edit]
- Terrain: water.
- Value: 2000.
- Density: 100.