Castle specific buildings
From The Heroes of Might and Magic III wiki
Castle specific buildings | ||||||||
---|---|---|---|---|---|---|---|---|
Structure | Cost | Requirement | Benefits | |||||
Blackmith | 1000 ![]() ![]() |
Village Hall | Produces Ballistas | |||||
Resource Silo | 5000 ![]() ![]() |
Marketplace | Provides +1 ![]() ![]() | |||||
Brotherhood of the Sword | 500 ![]() ![]() |
Tavern | Gives +2 morale bonus to all garrisoned creatures during a siege. | |||||
Stables | 2000 ![]() ![]() |
Barracks | Provides additional movement points (+600) for visitng hero for the rest of the week. | |||||
Shipyard | 2000 ![]() ![]() |
Village Hall | Allows boats to be build. | |||||
Lighthouse | 2000 ![]() ![]() |
Shipyard | Provides additional movement points (+500) for heroes on boats. |
Castle specific buildings includes structures unique to Castle town. Blacksmith and Resource Silo are included here, beacause they have different functions in different towns, although they are already classified also in buildings common to all towns.
Brothehood of the Sword increases the morale bonus of defending creatures' by +2 in additon to Tavern's bonus. In other words, creatures defending a Castle towns with Brotherhood of the Sword have morale of +3. This becomes very useful if you want to mix troops from different town types together. However, because all Knights start with Leadership, the bonus is only valuable when using Cleric (or other hero classes) to defend the town.